The fidelity when it comes to the brawler “noises” is pretty high and that makes it fun to play, aside from the highly vivid style and fast-pace. Often enough you can identify enemy heroes by the sound that they make as well. As a result the battlefield can be sensed to be an orchestra of death and mayhem as combos go off and power are flung. Certainly some of them may be reskinned it still feels as if they belong to the person using them.Īs with the animations, the characters have sounds that associate nicely with gameplay including the hurt noises and attacks having their own distinct sounds. In fact, they’re thematically pure to everything from fireballs falling out of the sky for the mage to a purple blaster-bolt for the Stormtrooper-esque character (right along with PEW! when it fires.) The animations make sense, they look nice, and they’re also quite unique to each of the different characters. The skill animations for each of the characters are very nice and well thought out. However, there is more than enough detail and FX to tell what’s going on and to an extent to aim attacks-but it takes some getting used to a hero to understand what FX means what.
The characters themselves, being a little on the small side, happen to be cartoonish and look like characters from animated TV shows. There’s also a notable variety of environments to fight in from things that look technological, space age, pirate-esque, and even one that looked like an arena in a Gothic castle.
Lost Saga is a 3D brawling game with small-ish characters who fight on multi-tiered 3D environments-in fact the environment itself is as much an enemy as other players (falling off the edge inflicts damage.) As a result, many of the maps are designed with multiple levels, platforms, and edges all over the play. Graphics and Sound: PEW PEW! You shot me down… Meanwhile, I’ve played a few hours and it’s time to give everyone a look at what Lost Saga is about. Involved in the reveal of Block A (amid other items) has given to a contest to see what the players might create in game. As a result, there’s a lot to go over and a vast experience for players who enjoy this sort of game.īetter yet, the game content is ever-evolving and in the “May Update” WeMade USA revealed “Block A” an item that allows players to build almost anything in the game Minecraft style. LS spends a lot of time being a “brawler-plus” type game with a multitude of heroes, a virtual item shop, the ability to mix-and-match gear, lots of maps and game modes, even a PvE set-add on the random bit of fishing and it’s a really interesting eclectic mixture of combo-brawler and free-to-play MMO. I’m not familiar yet with much of the work done by these publishers and studios but if Lost Saga is any indication, they’ve done an excellent job of producing a worthwhile game for the brawler officanado. Entertainment and Indonesian studio KREON it contains a lot of traits from Korean culture. Published by WeMade USA in North America the game is developed by Korean studio I.O.
It has everything that anyone who wants to play a PC Smash Brothers-like game with such a huge selection of heroes and potential that it puts almost everything else to shame. Looking for a fast-paced free-to-play brawler that allows you to choose a hero, mix-and-match gear, and jump right into the fray? Look no further than Lost Saga from WeMade USA.